Ollie Tristram

Multimedia Portfolio

Some stairs...

Posted by Ollie Tristram On 14:32 0 comments

You see, when you have no lectures and stuff this is what you do. You make stairs.

To be honest though, it looks quite a nice image. I followed a tutorial for the general design, but that helped me understand a lot about how to mix and match different shapes to gain desired structures. So i made a floor, etc. and from that I mapped some textures onto the different surfaces to give a more relistic feel.




Squiddy!

Posted by Ollie Tristram On 16:13 0 comments

In today's seminar we made another animation on 3D Studio Max. This time it's a squid! He's a very happy squid.
I must admit that without any of Andy Love's instructions it wouldn't anything like this. 3DS Max has so many features and functions and unless you know the program inside and out, you make 3D modelling and animation very difficult for yourself.

Anyway, enough chat, it's time to meet Squiddy!
(The clip loops 10 times)

3D Space Scene

Posted by Ollie Tristram On 17:25 0 comments

This picture I created again in 3D Studio Max. This time I used map pictures found on Google for the Earth and Moon simply after creating spheres. I also placed a targer spotlight on the planets to give them that silhouette style. Finally, I imported the rendered bitmap into photoshop to touch up the levels and contrast and placed in a lens flare to represent the Sun.


I call it, Orbit.



3D Studio Max

Posted by Ollie Tristram On 17:20 0 comments

Yeah it's good. It's just another one to get used to. However, it seems easier than flash so far. Another thing is that it would help if some of the stuff on the tutorials was actually in the program.

So i decided to sort of help me gradually get used to this technical program I should do some tutorials and I found a good selection on http://www.tutorialized.com/.

After a few trial and errors on some tutorials which apparently were out of my skill-zone at the moment (such as creating hair), I selected to created a wierd ornament thing.

To be honest, the end result on the tutorial was better than mine, but after a bit of Photoshopping mines looks not too bad... although you can't really tell it's 3D anymore.

I call it, Star.

C.R.A.P. Summary

Posted by Ollie Tristram On 16:55 0 comments

This is a summary of Jules' lecture on how Contrast, Repetition, Alignment and Proximity are essential elements for layout design using screen space, or otherwise.

Contrast can mix big with small, wide with thin, warm with cool etc and therefore makes certain things stand out above others thus creating a more varied and visually stimulating piece.

Repetition implies repeating some aspect(s) through the entire piece, but really means to be consistent, as too much repitition can be boring.

Alignment suggests every item should have a connection with everything else. The rule of thirds would be an example of this in the screen world.

Proximity states that by grouping specific items closer together or further away you create new meanings.

All of these work together to help create an ideal image and aesthetically correct peice.

Secondlife...

Posted by Ollie Tristram On 21:14 0 comments

...is a pile of shit.

Interactive Narrative - Insanity Test

Posted by Ollie Tristram On 16:57 0 comments



REFRESH PAGE TO STOP THE MUSIC

As this project was to be completed using Adobe Flash my first thoughts were, “uh, oh!” I have never used Flash before in my life and my first impressions of it weren’t very good. I’m not a coder in any way, it’s like learning a new language, so I had a feeling I would struggle compared to the other narrative projects. Reassuringly though, Jools had produced a template for us to use and said that the project was not about being technical and clever on Flash, but to come up with a good narrative theme. Usually I like to be different and try new things in a project, but because ActionScript 3.0 is way over my head I figured using Jools’ template was the easiest and most stress-free route.

With a set of ‘Yes’ or ‘No’ buttons for each frame I had to come up with an idea that would take the user from frame to frame answering questions with a yes or no answer. Again, I could have experimented with this and created different answers and produced more buttons but I just didn’t want to go there. Instead of creating something rather boring and generic, I decided to go for making something humorous as if it could make people laugh, it would make up for how simple it is.

An ‘Insanity Test’ it is then.

After seeing previous html-based insanity tests in the past, in which questions are asked to find out if the participant is insane or not, I had an idea of how ridiculous and pointless the results really were so I could go for random questions when making it. Therefore one of the main reasons someone would want to play my test is a comedy factor, and everyone likes to have a laugh...

I began by creating rectangle boxes in the ‘frames’ layer of Jools’ template and used fill gradients to make them more jazzy. My intention whilst ‘decorating’ the frames was to make everything bright and colourful which has the connotations of being crazy or eccentric. I included many pictures found on Google to represent the questions in the frame. This gives the user more to look at than just the text.
To keep the user’s attention I also used sound. I created a short music clip at 180bpm, again to give an impression of being wild or mad, which loops throughout the project until the last frame. I had a lot of problems with the music because I originally wanted one clip to loop over the first frame only, and a second clip to loop over the remaining frames. But I couldn’t find anyone fluent enough in Flash (even Jools) that could help me. Still, I’m satisfied with the outcome. Also, I found free wav files on the internet to play when a frame starts coinciding with the image and text on screen. For example, the word ‘headshot’ is heard when the gun-related question is seen.

My project has a replayability factor because you can answer the Yes or No questions in a different order every time thus enabling you to see new frames and answer different questions. In addition, the route you take will also give you a different sound event at the end, so an element of surprise is also included within the project.

If I was to start the project from scratch I probably wouldn’t have changed anything at all, I would now just be prepared that in Flash things don’t always go the way you want them to.