As part of the Identities module, our avatar has to be situated in some sort of environment. Here I have modelled a moody, chlostrophobic Jail cell. I shall possibly be using it for my avatar, or at least using it as inspiration for it.
The cell was created in 3DS Max and the blood-stained floor texture was created in Photoshop.
I have also used Volumetric Lighting for the first time in this image which really helps to create the desired atmosphere.
Here are 3 angles of the cell.



The cell was created in 3DS Max and the blood-stained floor texture was created in Photoshop.
I have also used Volumetric Lighting for the first time in this image which really helps to create the desired atmosphere.
Here are 3 angles of the cell.



Me likes:)